Q
What is the purpose of using shaders in particle systems?

Answer & Solution

Answer: Option A
Solution:
Shaders in particle systems are used to control particle behavior, such as movement, appearance, and interactions, allowing for dynamic and customizable effects.
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Which technique is commonly used to implement realistic reflections in graphics?

A). Environment Mapping

B). Texture Mapping

C). Vertex Shading

D). Ray Tracing

What is the purpose of ambient occlusion in rendering?

A). To simulate soft shadows and shading

B). To enhance texture details

C). To increase object visibility in scenes

D). To reduce rendering time

What is the purpose of using depth of field in rendering?

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A). Particle Emitter System

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B). By using brighter colors

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Which rendering technique is commonly used to create realistic lighting effects in graphics?

A). Global Illumination

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B). By using solid colors

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