Which technique is commonly used to implement realistic reflections in graphics?
A). Environment Mapping
B). Texture Mapping
C). Vertex Shading
D). Ray Tracing
Which type of particle system is suitable for creating a snowfall effect?
A). Particle Emitter System
B). Fluid Simulation Particle System
C). Point Cloud Particle System
D). Fire and Smoke Particle System
How can you simulate volumetric effects such as smoke or fog in graphics?
A). By using particle systems
B). By increasing object size
C). By applying motion blur effects
D). By reducing texture quality
Which technique is commonly used to create reflections on non-planar surfaces?
A). Parallax Mapping
B). Bump Mapping
C). Environment Mapping
D). Cube Mapping
What role does refraction play in realistic reflections?
A). Simulating how light bends through materials
B). Simulating dynamic effects
C). Enhancing texture details
D). Adding motion blur effects
How can you optimize particle systems for performance?
A). By using level-of-detail techniques
B). By increasing particle count
C). By using high-resolution textures
D). By applying motion blur effects
How do particle systems contribute to creating realistic fire effects?
A). By simulating flickering flames
B). By using solid colors
C). By adding motion blur effects
D). By increasing particle size
Which type of reflection mapping is suitable for reflecting a 360-degree environment onto a sphere?
A). Spherical Mapping
B). Cube Mapping
C). Planar Mapping
D). Cylindrical Mapping
What is the purpose of using depth of field in rendering?
A). To simulate focal blur effects
B). To increase object size
C). To add motion blur effects
D). To reduce rendering time
Which rendering technique is commonly used to create realistic lighting effects in graphics?
A). Global Illumination
B). Flat Shading
C). Wireframe Rendering
D). Cartoon Rendering