Q
Which rendering technique is commonly used to create realistic lighting effects in graphics?

Answer & Solution

Answer: Option A
Solution:
Global Illumination is commonly used to create realistic lighting effects in graphics by simulating how light interacts with surfaces, casting shadows, reflections, and indirect lighting for a more lifelike appearance.
Related Questions on Average

Which technique is commonly used to create realistic water effects in graphics?

A). Fluid Simulation

B). Texture Mapping

C). Ray Tracing

D). Particle Systems

Which technique is commonly used to implement realistic reflections in graphics?

A). Environment Mapping

B). Texture Mapping

C). Vertex Shading

D). Ray Tracing

Which of the following is an example of a real-time reflection technique?

A). Screen Space Reflections

B). Environment Mapping

C). Ray Tracing

D). Cube Mapping

What is a particle system used for in graphics?

A). Simulating dynamic effects

B). Rendering static images

C). Adding 3D models

D). Creating user interfaces

Which type of reflection mapping is suitable for reflecting a 360-degree environment onto a sphere?

A). Spherical Mapping

B). Cube Mapping

C). Planar Mapping

D). Cylindrical Mapping

In a particle system, what do emitters define?

A). Properties of emitted particles

B). Properties of light sources

C). Properties of shaders

D). Properties of textures

How do environment maps contribute to realistic reflections?

A). By capturing and applying surrounding scenery

B). By adding motion blur effects

C). By increasing object size

D). By simulating lens distortion effects

How can you optimize particle systems for performance?

A). By using level-of-detail techniques

B). By increasing particle count

C). By using high-resolution textures

D). By applying motion blur effects

How do particle systems contribute to creating realistic fire effects?

A). By simulating flickering flames

B). By using solid colors

C). By adding motion blur effects

D). By increasing particle size

Which technique is commonly used to create reflections on non-planar surfaces?

A). Parallax Mapping

B). Bump Mapping

C). Environment Mapping

D). Cube Mapping