How do environment maps contribute to realistic reflections?
A). By capturing and applying surrounding scenery
B). By adding motion blur effects
C). By increasing object size
D). By simulating lens distortion effects
Which type of reflection mapping is suitable for reflecting a 360-degree environment onto a sphere?
A). Spherical Mapping
B). Cube Mapping
C). Planar Mapping
D). Cylindrical Mapping
What is the purpose of using shaders in particle systems?
A). To control particle behavior
B). To add visual effects
C). To render 3D models
D). To optimize rendering performance
In a particle system, what do emitters define?
A). Properties of emitted particles
B). Properties of light sources
C). Properties of shaders
D). Properties of textures
Which technique is commonly used to create realistic water effects in graphics?
A). Fluid Simulation
B). Texture Mapping
C). Ray Tracing
D). Particle Systems
What is a particle system used for in graphics?
A). Simulating dynamic effects
B). Rendering static images
C). Adding 3D models
D). Creating user interfaces
What is the purpose of using depth of field in rendering?
A). To simulate focal blur effects
B). To increase object size
C). To add motion blur effects
D). To reduce rendering time
How do particle systems contribute to creating realistic fire effects?
A). By simulating flickering flames
B). By using solid colors
C). By adding motion blur effects
D). By increasing particle size
How can soft shadows be achieved in digital graphics?
A). By partially blocking light rays
B). By using brighter colors
C). By increasing object size
D). By applying blur effects
How can you optimize particle systems for performance?
A). By using level-of-detail techniques
B). By increasing particle count
C). By using high-resolution textures
D). By applying motion blur effects