Q
What happens if setInterval is used with a very short interval for animations?

Answer & Solution

Answer: Option B
Solution:
Using a very short interval with setInterval can lead to decreased animation performance.
Related Questions on Average

Which method allows for more control over animation intervals?

A). requestAnimationFrame

B). setInterval

C). setTimeout

D). clearInterval

How does requestAnimationFrame contribute to battery life during animations?

A). By increasing CPU usage

B). By synchronizing with screen refresh rates

C). By reducing animation intervals

D). By limiting animation duration

What can be a drawback of using setInterval for long-running animations?

A). Reduced memory usage

B). Increased animation smoothness

C). Potential performance degradation

D). Improved battery efficiency

How does requestAnimationFrame contribute to battery efficiency?

A). By increasing CPU usage

B). By synchronizing animations with screen refresh rates

C). By reducing animation intervals

D). By limiting animation duration

Which method is more suitable for implementing game loop animations?

A). setInterval

B). requestAnimationFrame

C). setTimeout

D). clearInterval

How does setInterval impact CPU usage during animations?

A). It reduces CPU usage

B). It increases CPU usage

C). It has no impact on CPU usage

D). It optimizes CPU usage

How does requestAnimationFrame contribute to reducing screen tearing in animations?

A). By increasing frame rates

B). By synchronizing with browser refresh rates

C). By optimizing memory usage

D). By reducing animation duration

Which method is suitable for basic timed actions and animations on the Canvas?

A). requestAnimationFrame

B). setInterval

C). setTimeout

D). clearInterval

What does requestAnimationFrame ensure for animations?

A). Constant frame rate

B). Asynchronous execution

C). Synchronization with browser rendering

D). Customizable animation intervals

Which method provides smoother animations on devices with varying screen refresh rates?

A). setInterval

B). setTimeout

C). requestAnimationFrame

D). clearInterval