Q
What happens if setInterval is used with a very short interval for animations?

Answer & Solution

Answer: Option B
Solution:
Using a very short interval with setInterval can lead to decreased animation performance.
Related Questions on Average

Which method allows for more control over animation intervals?

A). requestAnimationFrame

B). setInterval

C). setTimeout

D). clearInterval

What is a key advantage of setInterval for animations?

A). Precise synchronization with browser rendering

B). Simplicity of implementation

C). Battery efficiency

D). Constant frame rate

How does requestAnimationFrame contribute to battery efficiency?

A). By increasing CPU usage

B). By synchronizing animations with screen refresh rates

C). By reducing animation intervals

D). By limiting animation duration

What can be a downside of using requestAnimationFrame for animations?

A). Increased battery usage

B). Inconsistent frame rates

C). Limited animation duration

D). Lack of synchronization with browser rendering

How does setInterval impact CPU usage during animations?

A). It reduces CPU usage

B). It increases CPU usage

C). It has no impact on CPU usage

D). It optimizes CPU usage

What is a potential drawback of using setInterval for animations?

A). Inconsistent frame rate

B). Compatibility issues with modern browsers

C). Lack of precise interval control

D). Synchronization with browser rendering

Which method requires additional logic for controlling animation speed?

A). requestAnimationFrame

B). setInterval

C). setTimeout

D). clearInterval

Which method is suitable for basic timed actions and animations on the Canvas?

A). requestAnimationFrame

B). setInterval

C). setTimeout

D). clearInterval

Which method is more efficient for complex graphics and game animations?

A). setInterval

B). setTimeout

C). requestAnimationFrame

D). clearInterval

How does requestAnimationFrame handle animation loops?

A). It sets a fixed time interval for animation updates

B). It relies on browser refresh rates for animation updates

C). It pauses animations at specified intervals

D). It randomly updates animation frames