Q
What can be a downside of using requestAnimationFrame for animations?

Answer & Solution

Answer: Option B
Solution:
requestAnimationFrame may lead to inconsistent frame rates in certain scenarios.
Related Questions on Average

Which method requires additional logic for controlling animation speed?

A). requestAnimationFrame

B). setInterval

C). setTimeout

D). clearInterval

What is the primary purpose of using setInterval for animations?

A). Precise animation control

B). Synchronization with browser rendering

C). Timed execution of animation logic

D). Efficient memory management

Which method is more efficient for complex graphics and game animations?

A). setInterval

B). setTimeout

C). requestAnimationFrame

D). clearInterval

How does setInterval impact CPU usage during animations?

A). It reduces CPU usage

B). It increases CPU usage

C). It has no impact on CPU usage

D). It optimizes CPU usage

Which method is suitable for basic timed actions and animations on the Canvas?

A). requestAnimationFrame

B). setInterval

C). setTimeout

D). clearInterval

What is a key advantage of setInterval for animations?

A). Precise synchronization with browser rendering

B). Simplicity of implementation

C). Battery efficiency

D). Constant frame rate

How does requestAnimationFrame handle animation loops?

A). It sets a fixed time interval for animation updates

B). It relies on browser refresh rates for animation updates

C). It pauses animations at specified intervals

D). It randomly updates animation frames

Which method provides smoother animations on devices with varying screen refresh rates?

A). setInterval

B). setTimeout

C). requestAnimationFrame

D). clearInterval

What is a key advantage of using requestAnimationFrame for canvas animations?

A). Precise interval control

B). Synchronization with browser rendering

C). Simplicity of implementation

D). Compatibility with older browsers

Which method allows for more control over animation intervals?

A). requestAnimationFrame

B). setInterval

C). setTimeout

D). clearInterval