The primary advantage of using WebGL for 3D graphics is its high-performance rendering capabilities, leveraging GPU acceleration for smooth and realistic visualizations.
7.
Which function is used to obtain the WebGL context in JavaScript?
In JavaScript, the getContext('webgl') function is used to obtain the WebGL context from a Canvas element, allowing WebGL rendering within that canvas.
Shaders in WebGL are used for customizing rendering pipelines, allowing developers to control how vertices and pixels are processed, leading to complex visual effects and realistic rendering.
9.
Which component is responsible for creating and compiling shaders in WebGL?
The WebGLRenderingContext in WebGL is responsible for creating and compiling shaders, essential for defining custom rendering logic in WebGL applications.
10.
How are vertices and faces typically defined in WebGL geometry?
Vertices and faces in WebGL geometry are typically defined using arrays of coordinates (vertices) and indices (faces), specifying the geometry and structure of 3D objects to be rendered.