Q
What does WebGL stand for?

Answer & Solution

Answer: Option A
Solution:
WebGL stands for Web Graphics Library, which is a JavaScript API for rendering 2D and 3D graphics within a web browser.
Related Questions on Average

Which element is used to display WebGL content in HTML documents?

A). Canvas

B). WebGL

C). SVG

D). Audio

Which function is used to obtain the WebGL context in JavaScript?

A). getContext('webgl')

B). getWebGLContext()

C). obtainWebGLContext()

D). getRenderingContext()

What is the role of uniforms in WebGL shaders?

A). Passing data from JavaScript to shaders

B). Defining geometry attributes

C). Handling user input

D). Managing WebGL context

Which element provides a 2D drawing context in HTML5?

A). Canvas

B). WebGL

C). SVG

D). Audio

What is the role of a texture in WebGL rendering?

A). Adding detail and realism to objects

B). Defining object shapes and geometry

C). Managing shaders and programs

D). Handling user interactions

What is the purpose of buffers in WebGL?

A). Storing data for rendering

B). Displaying images and videos

C). Handling user input

D). Managing WebGL context

How does a fragment shader differ from a vertex shader in WebGL?

A). Processes fragments/pixels

B). Processes vertices/points

C). Manages rendering pipeline

D). Handles user interaction

What is the primary advantage of using WebGL for 3D graphics?

A). High-performance rendering

B). Low-quality graphics

C). Limited compatibility

D). Slow rendering

What type of graphics does WebGL primarily focus on?

A). 3D graphics

B). 2D graphics

C). Vector graphics

D). Audio graphics

How can you handle user interactions in WebGL applications?

A). Event listeners and JavaScript

B). WebGLRenderingContext and buffers

C). Shader compilation and linking

D). WebGL APIs and WebGLRenderer