Q
What does WebGL stand for?

Answer & Solution

Answer: Option A
Solution:
WebGL stands for Web Graphics Library, which is a JavaScript API for rendering 2D and 3D graphics within a web browser.
Related Questions on Average

Which component is responsible for rendering WebGL scenes?

A). WebGLRenderer

B). WebGLRenderingContext

C). ShaderCompiler

D). WebGLProgram

What is the role of a texture in WebGL rendering?

A). Adding detail and realism to objects

B). Defining object shapes and geometry

C). Managing shaders and programs

D). Handling user interactions

What is the purpose of shaders in WebGL?

A). Customizing rendering pipelines

B). Managing WebGL context

C). Rendering 2D graphics

D). Handling user input

What type of graphics does WebGL primarily focus on?

A). 3D graphics

B). 2D graphics

C). Vector graphics

D). Audio graphics

Which element provides a 2D drawing context in HTML5?

A). Canvas

B). WebGL

C). SVG

D). Audio

Which function is used to obtain the WebGL context in JavaScript?

A). getContext('webgl')

B). getWebGLContext()

C). obtainWebGLContext()

D). getRenderingContext()

How does a fragment shader differ from a vertex shader in WebGL?

A). Processes fragments/pixels

B). Processes vertices/points

C). Manages rendering pipeline

D). Handles user interaction

Which JavaScript API is based on OpenGL ES and used for 3D graphics in web browsers?

A). WebGL

B). Canvas

C). SVG

D). WebAudio

What is the primary advantage of using WebGL for 3D graphics?

A). High-performance rendering

B). Low-quality graphics

C). Limited compatibility

D). Slow rendering

Which technique is used to create animations in WebGL?

A). Updating object positions over time

B). Adding textures to objects

C). Adjusting canvas size

D). Managing user input