Which component is responsible for creating and compiling shaders in WebGL?
A). WebGLRenderingContext
B). ShaderCompiler
C). WebGLShader
D). ShaderProgram
Which technique is used to create animations in WebGL?
A). Updating object positions over time
B). Adding textures to objects
C). Adjusting canvas size
D). Managing user input
How does WebGL contribute to creating interactive and immersive web experiences?
A). By rendering high-quality 3D graphics
B). By optimizing rendering performance
C). By supporting various input devices
D). By providing real-time updates and animations
What is the role of uniforms in WebGL shaders?
A). Passing data from JavaScript to shaders
B). Defining geometry attributes
C). Handling user input
D). Managing WebGL context
Which function is used to obtain the WebGL context in JavaScript?
A). getContext('webgl')
B). getWebGLContext()
C). obtainWebGLContext()
D). getRenderingContext()
Which component is responsible for rendering WebGL scenes?
A). WebGLRenderer
B). WebGLRenderingContext
C). ShaderCompiler
D). WebGLProgram
How does WebGL leverage GPU for rendering?
A). Accelerated rendering using GPU
B). Accelerated rendering using CPU
C). Using server-side processing
D). Using client-side processing
What is the role of a texture in WebGL rendering?
A). Adding detail and realism to objects
B). Defining object shapes and geometry
C). Managing shaders and programs
D). Handling user interactions
What is the primary advantage of using WebGL for 3D graphics?
A). High-performance rendering
B). Low-quality graphics
C). Limited compatibility
D). Slow rendering
What is the purpose of shaders in WebGL?
A). Customizing rendering pipelines
B). Managing WebGL context
C). Rendering 2D graphics
D). Handling user input