How do you scale an image using drawImage?
A). drawImage(img, 0, 0, img.width / 2, img.height / 2)
B). drawImage(img, 0, 0, img.width, img.height)
C). drawImage(img, 100, 100, img.width / 2, img.height / 2)
D). drawImage(img, 0, 0, img.width, img.height)
What event is used to ensure an image is fully loaded before drawing it on the canvas?
A). onload
B). onready
C). onloaded
D). onimage
Which parameter of the drawImage method specifies the target position on the canvas?
A). x, y
B). tx, ty
C). position
D). targetPosition
How do you draw an image at coordinates (50, 50) with dimensions 150x100 pixels on the canvas?
A). drawImage(img, 50, 50, 150, 100)
B). drawImage(img, 0, 0, 150, 100)
C). drawImage(img, 0, 0, img.width / 2, img.height / 2)
D). drawImage(img, 100, 100, 150, 100)
How do you draw a cropped portion of an image using drawImage?
A). drawImage(img, 50, 50, 100, 100, 0, 0, 100, 100)
B). drawImage(img, 0, 0, 100, 100)
C). drawImage(img, 0, 0, img.width, img.height)
D). drawImage(img, 100, 100)
What is the purpose of the new Image() method in HTML5 canvas?
A). To create a new canvas
B). To create a new image
C). To create a new context
D). To create a new element
Which parameter of the drawImage method specifies the image source?
A). img
B). src
C). imageSource
D). source
How do you display an image with dimensions 200x150 pixels on the canvas using drawImage?
A). drawImage(img, 0, 0, 200, 150)
B). drawImage(img, 0, 0, img.width, img.height)
C). drawImage(img, 0, 0, img.width / 2, img.height / 2)
D). drawImage(img, 100, 100, 200, 150)
Which method is used to load an image in HTML5 canvas?
A). loadImage()
B). createImage()
C). Image()
D). new Image()
What is the purpose of the src attribute in an image element in HTML?
A). Specifies the source of the image
B). Specifies the size of the image
C). Specifies the type of the image
D). Specifies the width of the image