How do you scale an image using drawImage?
A). drawImage(img, 0, 0, img.width / 2, img.height / 2)
B). drawImage(img, 0, 0, img.width, img.height)
C). drawImage(img, 100, 100, img.width / 2, img.height / 2)
D). drawImage(img, 0, 0, img.width, img.height)
What is the purpose of the drawImage method in HTML5 canvas?
A). To load images
B). To draw shapes
C). To display images
D). To animate images
Which method is used to load an image in HTML5 canvas?
A). loadImage()
B). createImage()
C). Image()
D). new Image()
How do you display an entire image on the canvas using drawImage?
A). drawImage(img, 0, 0)
B). drawImage(img, 100, 100)
C). drawImage(img, 0, 0, img.width, img.height)
D). drawImage(img, img.width, img.height)
What does the onload event handler ensure in HTML5 canvas?
A). The canvas is fully loaded
B). The image is fully loaded
C). The canvas is ready
D). The browser is open
How do you draw an image at coordinates (100, 100) on the canvas using drawImage?
A). drawImage(img, 100, 100)
B). drawImage(img, 0, 0, 100, 100)
C). drawImage(img, 0, 0, img.width, img.height)
D). drawImage(img, img.width, img.height)
How do you display an image with dimensions 200x150 pixels on the canvas using drawImage?
A). drawImage(img, 0, 0, 200, 150)
B). drawImage(img, 0, 0, img.width, img.height)
C). drawImage(img, 0, 0, img.width / 2, img.height / 2)
D). drawImage(img, 100, 100, 200, 150)
How do you draw a cropped portion of an image using drawImage?
A). drawImage(img, 50, 50, 100, 100, 0, 0, 100, 100)
B). drawImage(img, 0, 0, 100, 100)
C). drawImage(img, 0, 0, img.width, img.height)
D). drawImage(img, 100, 100)
Which parameter of the drawImage method specifies the target position on the canvas?
A). x, y
B). tx, ty
C). position
D). targetPosition
How do you draw an image at coordinates (200, 200) on the canvas with dimensions 300x200 pixels using drawImage?
A). drawImage(img, 200, 200, 300, 200)
B). drawImage(img, 0, 0, 300, 200)
C). drawImage(img, 0, 0, img.width / 2, img.height / 2)
D). drawImage(img, 100, 100, 300, 200)