How do you scale an image using drawImage?
A). drawImage(img, 0, 0, img.width / 2, img.height / 2)
B). drawImage(img, 0, 0, img.width, img.height)
C). drawImage(img, 100, 100, img.width / 2, img.height / 2)
D). drawImage(img, 0, 0, img.width, img.height)
Which parameter of the drawImage method specifies the height of the image to be drawn on the canvas?
A). img.height
B). height
C). img.height / 2
D). height / 2
How do you display an image with dimensions 200x150 pixels on the canvas using drawImage?
A). drawImage(img, 0, 0, 200, 150)
B). drawImage(img, 0, 0, img.width, img.height)
C). drawImage(img, 0, 0, img.width / 2, img.height / 2)
D). drawImage(img, 100, 100, 200, 150)
How do you display an entire image on the canvas using drawImage?
A). drawImage(img, 0, 0)
B). drawImage(img, 100, 100)
C). drawImage(img, 0, 0, img.width, img.height)
D). drawImage(img, img.width, img.height)
What does the onload event handler ensure in HTML5 canvas?
A). The canvas is fully loaded
B). The image is fully loaded
C). The canvas is ready
D). The browser is open
What does the src attribute of an image element specify in HTML?
A). Source of the image
B). Size of the image
C). Type of the image
D). Width of the image
What does the onload event ensure before drawing an image on the canvas?
A). The canvas is ready
B). The image is fully loaded
C). The browser is open
D). The canvas size is set
Which parameter of the drawImage method specifies the width of the image to be drawn on the canvas?
A). img.width
B). width
C). img.width / 2
D). width / 2
What is the purpose of the drawImage method in HTML5 canvas?
A). To load images
B). To draw shapes
C). To display images
D). To animate images
How do you draw an image at coordinates (100, 100) on the canvas using drawImage?
A). drawImage(img, 100, 100)
B). drawImage(img, 0, 0, 100, 100)
C). drawImage(img, 0, 0, img.width, img.height)
D). drawImage(img, img.width, img.height)