What is the purpose of the drawImage method in HTML5 canvas?
A). To load images
B). To draw shapes
C). To display images
D). To animate images
Which method is used to load an image in HTML5 canvas?
A). loadImage()
B). createImage()
C). Image()
D). new Image()
What does the height attribute of an image element specify in HTML?
A). Height of the image
B). Source of the image
C). Type of the image
D). Width of the image
What is the purpose of the new Image() method in HTML5 canvas?
A). To create a new canvas
B). To create a new image
C). To create a new context
D). To create a new element
Which parameter of the drawImage method specifies the width of the image to be drawn on the canvas?
A). img.width
B). width
C). img.width / 2
D). width / 2
How do you display an entire image on the canvas using drawImage?
A). drawImage(img, 0, 0)
B). drawImage(img, 100, 100)
C). drawImage(img, 0, 0, img.width, img.height)
D). drawImage(img, img.width, img.height)
What does the onload event handler ensure in HTML5 canvas?
A). The canvas is fully loaded
B). The image is fully loaded
C). The canvas is ready
D). The browser is open
How do you display an image with dimensions 200x150 pixels on the canvas using drawImage?
A). drawImage(img, 0, 0, 200, 150)
B). drawImage(img, 0, 0, img.width, img.height)
C). drawImage(img, 0, 0, img.width / 2, img.height / 2)
D). drawImage(img, 100, 100, 200, 150)
Which parameter of the drawImage method specifies the target position on the canvas?
A). x, y
B). tx, ty
C). position
D). targetPosition
How do you draw an image at coordinates (100, 100) on the canvas using drawImage?
A). drawImage(img, 100, 100)
B). drawImage(img, 0, 0, 100, 100)
C). drawImage(img, 0, 0, img.width, img.height)
D). drawImage(img, img.width, img.height)