Q
How does requestAnimationFrame contribute to battery life during animations?

Answer & Solution

Answer: Option B
Solution:
requestAnimationFrame optimizes battery life by synchronizing animations with screen refresh rates.
Related Questions on Average

How does requestAnimationFrame contribute to reducing screen tearing in animations?

A). By increasing frame rates

B). By synchronizing with browser refresh rates

C). By optimizing memory usage

D). By reducing animation duration

What is the primary purpose of using setInterval for animations?

A). Precise animation control

B). Synchronization with browser rendering

C). Timed execution of animation logic

D). Efficient memory management

Which method is more suitable for implementing game loop animations?

A). setInterval

B). requestAnimationFrame

C). setTimeout

D). clearInterval

How does requestAnimationFrame contribute to battery efficiency?

A). By increasing CPU usage

B). By synchronizing animations with screen refresh rates

C). By reducing animation intervals

D). By limiting animation duration

Which method provides smoother animations on devices with varying screen refresh rates?

A). setInterval

B). setTimeout

C). requestAnimationFrame

D). clearInterval

How does setInterval impact CPU usage during animations?

A). It reduces CPU usage

B). It increases CPU usage

C). It has no impact on CPU usage

D). It optimizes CPU usage

What happens if setInterval is used with a very short interval for animations?

A). Increased animation smoothness

B). Decreased animation performance

C). More precise animation control

D). Reduced CPU usage

How does requestAnimationFrame handle animation loops?

A). It sets a fixed time interval for animation updates

B). It relies on browser refresh rates for animation updates

C). It pauses animations at specified intervals

D). It randomly updates animation frames

What can be a downside of using requestAnimationFrame for animations?

A). Increased battery usage

B). Inconsistent frame rates

C). Limited animation duration

D). Lack of synchronization with browser rendering

Which method is suitable for basic timed actions and animations on the Canvas?

A). requestAnimationFrame

B). setInterval

C). setTimeout

D). clearInterval