- JavaScript Introduction
- JavaScript Where To
- JavaScript Output
- JavaScript Statements
- JavaScript Syntax
- JavaScript Comments
- JavaScript Variables
- JavaScript Let
- JavaScript Const
- JavaScript Operators
- JavaScript Assignment
- JavaScript Data Types
- JavaScript Functions
- JavaScript Objects
- JavaScript Events
- JavaScript Strings
- JavaScript String Methods
- JavaScript Numbers
- JavaScript Number Methods
- JavaScript Arrays
- JavaScript Array Const
- JavaScript Array Methods
- JavaScript Sorting Arrays
- JavaScript Array Iteration
- JavaScript Date Objects
- JavaScript Date Formats
- JavaScript Get Date Methods
- JavaScript Set Date Methods
- JavaScript Math Object
- JavaScript Random
- JavaScript Booleans
- JavaScript Comparison And Logical Operators
- JavaScript If Else And Else If
- JavaScript Switch Statement
- JavaScript For Loop
- JavaScript Break And Continue
- JavaScript Type Conversion
- JavaScript Bitwise Operations
- JavaScript Regular Expressions
- JavaScript Errors
- JavaScript Scope
- JavaScript Hoisting
- JavaScript Use Strict
- The JavaScript This Keyword
- JavaScript Arrow Function
- JavaScript Classes
- JavaScript JSON
- JavaScript Debugging
- JavaScript Style Guide
- JavaScript Common Mistakes
- JavaScript Performance
- JavaScript Reserved Words
- JavaScript Versions
- JavaScript History
- JavaScript Forms
- JavaScript Validation API
- JavaScript Objects
- JavaScript Object Properties
- JavaScript Function Definitions
- JavaScript Function Parameters
- JavaScript Function Invocation
- JavaScript Closures
- JavaScript Classes
- Java Script Async
- JavaScript HTML DOM
- The Browser Object Model
- JS Ajax
- JavaScript JSON
- JavaScript Web APIs
- JS Vs JQuery
JavaScript Errors
JavaScript Errors - Throw And Try To Catch
The try
statement lets you test a block of code for errors.
The catch
statement lets you handle the error.
The throw
statement lets you create custom errors.
The finally
statement lets you execute code, after try and catch, regardless of the result.
Errors Will Happen!
When executing JavaScript code, different errors can occur.
Errors can be coding errors made by the programmer, errors due to wrong input, and other unforeseeable things.
Example
In this example we misspelled "alert" as "adddlert" to deliberately produce an error:
<script>
try {
adddlert("Welcome guest!");
}
catch(err) {
document.getElementById("demo").innerHTML = err.message;
}
</script>
JavaScript catches adddlert as an error, and executes the catch code to handle it.
JavaScript try and catch
The try
statement allows you to define a block of code to be tested for errors while it is being executed.
The catch
statement allows you to define a block of code to be executed, if an error occurs in the try block.
The JavaScript statements try
and catch
come in pairs:
Block of code to try
}
catch(err) {
Block of code to handle errors
}
JavaScript Throws Errors
When an error occurs, JavaScript will normally stop and generate an error message.
The technical term for this is: JavaScript will throw an exception (throw an error).
JavaScript will actually create an Error object with two properties: name and message.
The throw Statement
The throw
statement allows you to create a custom error.
Technically you can throw an exception (throw an error).
The exception can be a JavaScript String
, a Number
, a Boolean
or an Object
:
throw 500; // throw a number
If you use throw
together with try
and catch
, you can control program flow and generate custom error messages.
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Input Validation Example
This example examines input. If the value is wrong, an exception (err) is thrown.
The exception (err) is caught by the catch statement and a custom error message is displayed:
<html>
<body>
<p>Please input a number between 5 and 10:</p>
<input id="demo" type="text">
<button type="button" onclick="myFunction()">Test Input</button>
<p id="p01"></p>
<script>
function myFunction() {
var message, x;
message = document.getElementById("p01");
message.innerHTML = "";
x = document.getElementById("demo").value;
try {
if(x == "") throw "empty";
if(isNaN(x)) throw "not a number";
x = Number(x);
if(x < 5) throw "too low";
if(x > 10) throw "too high";
}
catch(err) {
message.innerHTML = "Input is " + err;
}
}
</script>
</body>
</html>
HTML Validation
The code above is just an example.
Modern browsers will often use a combination of JavaScript and built-in HTML validation, using predefined validation rules defined in HTML attributes:
<input id="demo" type="number" min="5" max="10" step="1">You can read more about forms validation in a later chapter of this tutorial.
The finally Statement
The finally
statement lets you execute code, after try and catch, regardless of the result:
Syntax
Block of code to try
}
catch(err) {
Block of code to handle errors
}
finally {
Block of code to be executed regardless of the try / catch result
}
Example
var message, x;
message = document.getElementById("p01");
message.innerHTML = "";
x = document.getElementById("demo").value;
try {
if(x == "") throw "is empty";
if(isNaN(x)) throw "is not a number";
x = Number(x);
if(x > 10) throw "is too high";
if(x < 5) throw "is too low";
}
catch(err) {
message.innerHTML = "Error: " + err + ".";
}
finally {
document.getElementById("demo").value = "";
}
}
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The Error Object
JavaScript has a built in error object that provides error information when an error occurs.
The error object provides two useful properties: name and message.
Error Object Properties
Property | Description |
---|---|
name | Sets or returns an error name |
message | Sets or returns an error message (a string) |
Error Name Values
Six different values can be returned by the error name property:
Error Name | Description |
---|---|
EvalError | An error has occurred in the eval() function |
RangeError | A number "out of range" has occurred |
ReferenceError | An illegal reference has occurred |
SyntaxError | A syntax error has occurred |
TypeError | A type error has occurred |
URIError | An error in encodeURI() has occurred |
The six different values are described below.
Eval Error
An EvalError
indicates an error in the eval() function.
Newer versions of JavaScript do not throw EvalError. Use SyntaxError instead.
Range Error
A RangeError
is thrown if you use a number that is outside the range of legal values.
For example: You cannot set the number of significant digits of a number to 500.
Example
try {
num.toPrecision(500); // A number cannot have 500 significant digits
}
catch(err) {
document.getElementById("demo").innerHTML = err.name;
}
Reference Error
A ReferenceError
is thrown if you use (reference) a variable that has not been declared:
Example
try {
x = y + 1; // y cannot be referenced (used)
}
catch(err) {
document.getElementById("demo").innerHTML = err.name;
}
Syntax Error
A SyntaxError
is thrown if you try to evaluate code with a syntax error.
Example
eval("alert('Hello)"); // Missing ' will produce an error
}
catch(err) {
document.getElementById("demo").innerHTML = err.name;
}
Type Error
A TypeError
is thrown if you use a value that is outside the range of expected types:
Example
try {
num.toUpperCase(); // You cannot convert a number to upper case
}
catch(err) {
document.getElementById("demo").innerHTML = err.name;
}
URI (Uniform Resource Identifier) Error
A URIError
is thrown if you use illegal characters in a URI function:
Example
decodeURI("%%%"); // You cannot URI decode percent signs
}
catch(err) {
document.getElementById("demo").innerHTML = err.name;
}
Non-Standard Error Object Properties
Mozilla and Microsoft defines some non-standard error object properties:
lineNumber (Mozilla)
columnNumber (Mozilla)
stack (Mozilla)
description (Microsoft)
number (Microsoft)
Do not use these properties in public web sites. They will not work in all browsers.
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