Which technology uses a vector-based drawing model?
A). A. Canvas
B). B. SVG
C). C. Both Canvas and SVG
D). D. None of the above
Which technology is more suitable for creating high-quality scalable graphics?
A). A. Canvas
B). B. SVG
C). C. Both Canvas and SVG
D). D. Neither Canvas nor SVG
Which technology offers better support for accessibility features?
A). A. Canvas
B). B. SVG
C). C. Both Canvas and SVG
D). D. Neither Canvas nor SVG
Which technology is better for creating dynamic user interfaces and dashboards?
A). A. Canvas
B). B. SVG
C). C. Both Canvas and SVG
D). D. Neither Canvas nor SVG
Which technology is better for creating interactive graphics and animations?
A). A. Canvas
B). B. SVG
C). C. Both Canvas and SVG
D). D. None of the above
Which technology is more suitable for creating complex animations and effects?
A). A. Canvas
B). B. SVG
C). C. Both Canvas and SVG
D). D. Neither Canvas nor SVG
Which technology is easier to export and manipulate with external programs?
A). A. Canvas
B). B. SVG
C). C. Both Canvas and SVG
D). D. Neither Canvas nor SVG
What type of elements does Canvas support?
A). A. Scalable vector shapes
B). B. Bitmap images
C). C. Interactive buttons
D). D. SVG paths
Which technology allows direct access to individual elements after drawing?
A). A. Canvas
B). B. SVG
C). C. Both Canvas and SVG
D). D. Neither Canvas nor SVG
How does SVG handle resizing and scaling of graphics?
A). A. Lossy scaling
B). B. Pixelation
C). C. Lossless scaling
D). D. No scaling support