1.
What is the primary purpose of HTML5 Canvas?
2.
Which technology uses a vector-based drawing model?
3.
What type of elements does Canvas support?
4.
Which technology is more suitable for creating high-quality scalable graphics?
5.
How does Canvas render graphics?
6.
Which technology is better for creating interactive graphics and animations?
7.
Which technology allows direct access to individual elements after drawing?
8.
Which technology is more suitable for dynamic rendering of data-driven visualizations?
9.
How does SVG handle resizing and scaling of graphics?
10.
Which technology offers better support for accessibility features?