The try
statement lets you test a block of code for errors.
The catch
statement lets you handle the error.
The throw
statement lets you create custom errors.
The finally
statement lets you execute code, after try and catch, regardless of the result.
Errors Will Happen!
When executing JavaScript code, different errors can occur.
Errors can be coding errors made by the programmer, errors due to wrong input, and other unforeseeable things.
Example
In this example we misspelled "alert" as "adddlert" to deliberately produce an error:
<script>
try {
adddlert("Welcome guest!");
}
catch(err) {
document.getElementById("demo").innerHTML = err.message;
}
</script>
JavaScript catches adddlert as an error, and executes the catch code to handle it.
JavaScript try and catch
The try
statement allows you to define a block of code to be tested for errors while it is being executed.
The catch
statement allows you to define a block of code to be executed, if an error occurs in the try block.
The JavaScript statements try
and catch
come in pairs:
Block of code to try
}
catch(err) {
Block of code to handle errors
}
JavaScript Throws Errors
When an error occurs, JavaScript will normally stop and generate an error message.
The technical term for this is: JavaScript will throw an exception (throw an error).
JavaScript will actually create an Error object with two properties: name and message.
The throw Statement
The throw
statement allows you to create a custom error.
Technically you can throw an exception (throw an error).
The exception can be a JavaScript String
, a Number
, a Boolean
or an Object
:
throw 500; // throw a number
If you use throw
together with try
and catch
, you can control program flow and generate custom error messages.
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