1.
What is the purpose of updating the Canvas state in animation?
2.
Which method is commonly used for managing animation loops in JavaScript?
3.
What does clearing the Canvas involve in animation?
4.
How does requestAnimationFrame contribute to smooth animation?
5.
Which action is performed during the redraw frames phase of animation?
6.
How does updating object positions contribute to animation?
7.
What is the primary purpose of managing animation states?
8.
How can transformations be used to enhance animations?
9.
What is an effective way to optimize animation performance?
10.
How does hardware acceleration impact animation rendering?