Q
Why is feedback important in touch interactions?

Answer & Solution

Answer: Option B
Solution:
Providing feedback in touch interactions offers immediate visual confirmation to the user, enhancing the interaction experience.
Related Questions on Average

What library can be used to simplify handling touch gestures in JavaScript?

A). jQuery

B). Bootstrap

C). Hammer.js

D). Angular.js

Which event is fired when a user places a finger on the touch surface?

A). touchend

B). touchmove

C). touchstart

D). touchcancel

Why is it important to prevent default actions for certain touch events?

A). To increase load times

B). To handle custom touch interactions

C). To improve SEO

D). To reduce JavaScript usage

What is the benefit of using pinch-to-zoom in mobile interfaces?

A). Improves SEO

B). Enhances image loading speed

C). Provides a better user interaction

D). Reduces bandwidth usage

What does the touchmove event do?

A). Fires when a touch point is removed

B). Fires when a touch point moves

C). Fires when a touch point is placed

D). Fires when a touch point is disrupted

What is the purpose of the preventDefault() method in touch event handling?

A). To allow default touch behavior

B). To prevent the default browser action

C). To increase page load time

D). To disable touch events

In the context of touch events, what is a gesture?

A). A complex touch interaction

B). A single touch interaction

C). A visual design element

D). A type of touch event

How does the touch-action CSS property contribute to touch event handling?

A). Prevents all touch interactions

B). Defines how an element can be manipulated by touch

C). Increases the speed of touch events

D). Disables touch events

What does the .on('swipe', function) method in Hammer.js do?

A). Adds a swipe event handler

B). Adds a touchstart event handler

C). Adds a touchmove event handler

D). Adds a touchend event handler

How can you detect a swipe gesture in JavaScript?

A). By tracking only touchstart event

B). By tracking touchstart and touchmove

C). By tracking touchstart and touchend

D). By tracking touchstart, touchmove, and touchend