Q
What library can be used to simplify handling touch gestures in JavaScript?

Answer & Solution

Answer: Option C
Solution:
Hammer.js is a popular library used to handle touch gestures in JavaScript easily.
Related Questions on Average

What event should be used to handle double-tap gestures?

A). touchstart

B). touchmove

C). doubletap

D). touchend

How can touch interactions be tested effectively on multiple devices?

A). By using a single mobile device

B). By using only desktop browsers

C). By testing on a range of devices and screen sizes

D). By disabling touch events in the code

Why is it important to prevent default actions for certain touch events?

A). To increase load times

B). To handle custom touch interactions

C). To improve SEO

D). To reduce JavaScript usage

In the context of touch events, what is a gesture?

A). A complex touch interaction

B). A single touch interaction

C). A visual design element

D). A type of touch event

How can you ensure touch interactions are smooth and responsive on mobile devices?

A). By minimizing JavaScript processing

B). By using fixed layouts

C). By preventing all touch events

D). By using high-resolution images

Why is feedback important in touch interactions?

A). To increase server load

B). To provide immediate visual confirmation

C). To reduce the need for CSS

D). To hide elements

What should you consider when implementing touch gestures for accessibility?

A). Ignore touch gestures for accessibility

B). Provide alternative interactions

C). Use only complex gestures

D). Focus on visual design only

What is the benefit of using pinch-to-zoom in mobile interfaces?

A). Improves SEO

B). Enhances image loading speed

C). Provides a better user interaction

D). Reduces bandwidth usage

Which touch event is fired when a touch point is removed from the touch surface?

A). touchstart

B). touchmove

C). touchcancel

D). touchend

What does the touchmove event do?

A). Fires when a touch point is removed

B). Fires when a touch point moves

C). Fires when a touch point is placed

D). Fires when a touch point is disrupted