Q
What does the .on('swipe', function) method in Hammer.js do?

Answer & Solution

Answer: Option A
Solution:
The .on('swipe', function) method in Hammer.js adds a handler for swipe events, simplifying the detection of swipe gestures.
Related Questions on Average

What is a common use case for the touchmove event in mobile web applications?

A). To detect finger movement across the screen

B). To initiate a new touch point

C). To end a touch interaction

D). To cancel a touch interaction

Why is it important to prevent default actions for certain touch events?

A). To increase load times

B). To handle custom touch interactions

C). To improve SEO

D). To reduce JavaScript usage

What is the role of transform: scale() in implementing pinch-to-zoom functionality?

A). It rotates the element

B). It changes the opacity of the element

C). It scales the element size

D). It moves the element

Why is feedback important in touch interactions?

A). To increase server load

B). To provide immediate visual confirmation

C). To reduce the need for CSS

D). To hide elements

How does the touch-action CSS property contribute to touch event handling?

A). Prevents all touch interactions

B). Defines how an element can be manipulated by touch

C). Increases the speed of touch events

D). Disables touch events

What event should be used to handle double-tap gestures?

A). touchstart

B). touchmove

C). doubletap

D). touchend

What library can be used to simplify handling touch gestures in JavaScript?

A). jQuery

B). Bootstrap

C). Hammer.js

D). Angular.js

What is the primary purpose of touch events in mobile devices?

A). To enhance visual design

B). To handle user interactions

C). To increase loading speed

D). To improve SEO

What should you consider when implementing touch gestures for accessibility?

A). Ignore touch gestures for accessibility

B). Provide alternative interactions

C). Use only complex gestures

D). Focus on visual design only

What is the touchcancel event used for?

A). To handle touch point disruptions

B). To handle touch point movements

C). To handle touch point starts

D). To handle touch point ends