Q
What is the role of preloading resources in animation?

Answer & Solution

Answer: Option B
Solution:
Preloading resources speeds up animation rendering by ensuring that assets are loaded and ready for use, preventing delays during animation.
Related Questions on Average

What is an effective way to optimize animation performance?

A). Reducing frame rate

B). Increasing animation duration

C). Minimizing Canvas updates

D). Using complex animations

What does clearing the Canvas involve in animation?

A). Deleting all objects on the Canvas

B). Resetting Canvas properties

C). Redrawing the entire Canvas

D). Erasing specific areas of the Canvas

What is the primary purpose of managing animation states?

A). To increase animation duration

B). To synchronize animation intervals

C). To control object properties

D). To change Canvas colors

What is an effective way to handle complex animations?

A). Increasing frame rate

B). Reducing Canvas updates

C). Using larger Canvas sizes

D). Clearing the Canvas frequently

How can the Canvas size impact animation performance?

A). It has no impact on animation performance

B). Larger Canvas sizes improve performance

C). Smaller Canvas sizes improve performance

D). Larger Canvas sizes reduce performance

How does managing animation parameters contribute to smooth animation?

A). It reduces animation smoothness

B). It increases animation intervals

C). It synchronizes animation updates

D). It delays frame rendering

Which method is recommended for managing animation intervals?

A). setTimeout

B). setInterval

C). requestAnimationFrame

D). clearInterval

What is the advantage of using requestAnimationFrame for animations?

A). Delayed frame rendering

B). Synchronization with browser rendering

C). Increased animation intervals

D). Reduced animation smoothness

Which technique is used to prevent delays during animation initialization?

A). Preloading resources

B). Increasing animation duration

C). Reducing frame rate

D). Clearing the Canvas

Which method is commonly used for managing animation loops in JavaScript?

A). setInterval

B). requestAnimationFrame

C). setTimeout

D). clearInterval