1.
Which is an object based deflector.
2.
What is the extension of Motion File that is used in a Biped.
3.
Does Viewport Backface Culling affect object rendering.
4.
What map is used to give shine to an object?
5.
Is it possible to export Particle from 3DS Max to MAYA?
6.
What does HSDS Stand For.
7.
Which Of these Is not Autodesk Master for 3Ds MAX
8.
Which map creates Illusion of depth?
9.
If in "View" Mode of Front of Refrence Co System Z Is Depth what will it be in Local.
10.
Can Processes of Light Tracer and Radiosity Used together?