Q
Which method is used to apply rotation to objects in Canvas programming using JavaScript?

Answer & Solution

Answer: Option A
Solution:
The ctx.rotate() method is used to apply rotation to objects in Canvas programming using JavaScript.
Related Questions on Average

How can you combine multiple transformations to create complex effects in Canvas programming?

A). Use separate canvas contexts for each transformation

B). Apply transformations in a specific order

C). Use a single transformation method for all effects

D). Use a different canvas for each transformation

What happens when multiple transformations are applied to an object in Canvas programming?

A). The transformations cancel each other out

B). The transformations are applied sequentially

C). The transformations result in an error

D). The transformations are applied simultaneously

Which method is used to apply translation to the Canvas context in JavaScript?

A). ctx.translate()

B). ctx.rotate()

C). ctx.scale()

D). ctx.transform()

How is skewing achieved in Canvas programming using JavaScript?

A). ctx.transform()

B). ctx.translate()

C). ctx.scale()

D). ctx.skew()

How is scaling achieved in Canvas context using JavaScript?

A). ctx.scale()

B). ctx.translate()

C). ctx.rotate()

D). ctx.transform()

Which method is used to reset transformations applied to the Canvas context in JavaScript?

A). ctx.save()

B). ctx.resetTransform()

C). ctx.restore()

D). ctx.clearTransform()

How is translation achieved in Canvas programming using JavaScript?

A). ctx.translate()

B). ctx.rotate()

C). ctx.scale()

D). ctx.transform()

What does the scale() method do in Canvas programming?

A). Adjusts the size of an object

B). Applies rotation to an object

C). Tilts an object along the x and y axes

D). Slants an object

Which transformation technique is used to resize an object along the x and y axes?

A). Scaling

B). Skewing

C). Rotation

D). Translation

What transformation technique is used to tilt or slant an object along the x and y axes?

A). Skewing

B). Scaling

C). Rotation

D). Translation