Which method is used to draw pixel data onto the canvas?
A). drawPixelData()
B). putPixelData()
C). displayImageData()
D). putImageData()
What type of object is passed as an argument to putImageData?
A). ImageDataObject
B). CanvasData
C). PixelData
D). ImageData
What is the range of values for each color channel in pixel data?
A). 0 to 255
B). 0 to 100
C). 0 to 1
D). -255 to 255
What is the purpose of modifying pixel data with getImageData and putImageData?
A). To change canvas size
B). To animate images
C). To manipulate image colors
D). To add text to images
Which method is used to blend colors when drawing on the canvas?
A). blendColors()
B). applyBlend()
C). globalAlpha()
D). setAlpha()
Which parameter specifies the rectangular area from which pixel data will be extracted?
A). x-coordinate
B). y-coordinate
C). width
D). height
What is the purpose of using getImageData and putImageData for image editing applications?
A). To create animations
B). To apply filters and effects
C). To add text to images
D). To resize images
What is the purpose of the alpha channel in pixel data?
A). To represent brightness
B). To represent transparency
C). To represent color intensity
D). To represent contrast
How can you create a grayscale effect using getImageData and putImageData?
A). Set all RGB channels to the same value
B). Invert the colors
C). Convert to black and white
D). Apply a blur effect
Which statement is true about the performance of manipulating pixel data?
A). It has no impact on performance
B). It can improve performance
C). It always reduces performance
D). Performance depends on the browser