Robotics Simulation Engineer Kalyani Group
Kalyani Group
Office Location
Full Time
Experience: 2 - 2 years required
Pay:
Salary Information not included
Type: Full Time
Location: Maharashtra
Skills: ROS2, MoveIt, Orocos, NAV2, CUDA acceleration, AIdriven robotics intelligence frameworks, reinforcement learning RL, VLMpowered humanoid AI training, Sim2Real adaptation pipelines, Gazebo, Isaac Sim, Omniverse, Groot, multisensor fusion methodologies LiDAR, depth cameras, IMU, force sensors
About Kalyani Group
Job Description
Job Title: Robotics Simulation Engineer Experience: 2-4 years Job Location: Bharat Forge, Mundhwa, Pune Work Mode: 5 Days WFO Job Overview We are looking for a highly technical Robotics Simulation Engineer with expertise in humanoid robotics and robotic arm simulation, focusing on motion planning, trajectory optimization, collision detection, Sim2Real adaptation, and AI-enhanced control architectures. The ideal candidate must have extensive experience in ROS2 MoveIt!, Orocos, NVIDIA Isaac Sim, Omniverse, Groot, RL-driven skill acquisition, and vision-language models (VLM) for autonomous humanoid behavior modeling. Key Responsibilities High-Fidelity Humanoid & Robotic Arm Simulation: Develop multi-body dynamics models with physics-driven humanoid locomotion, grasping strategies, dexterous manipulation, and adaptive actuator response control. Implement Sim2Real pipelines to ensure deep-learning-driven motion policies generalize across simulated and real-world humanoid platforms. Optimize multi-DOF inverse kinematics (IK) and forward kinematics (FK) models, refining dynamic humanoid limb movement. Advanced Motion Planning & Collision Avoidance: Design collision-aware trajectory generation algorithms leveraging ROS2 MoveIt! and Orocos, ensuring self-correcting humanoid motion behavior. Implement path planning strategies using Hybrid-A, RRT, PRM, TEB*, optimizing adaptive locomotion in complex environments. Develop real-time force-modulated control techniques, refining humanoid manipulation accuracy for tool handling and dexterous tasks. AI-Based Reinforcement Learning & Robotics Autonomy: Work on AI-enhanced humanoid behavior models, training humanoid robots using Reinforcement Learning (RL) frameworks for adaptive movement. Develop vision-language model (VLM)-driven humanoid intelligence, allowing AI agents to process contextual instructions for object manipulation and real-world interaction. Fine-tune policy-based motor skill acquisition, ensuring humanoids self-learn movement precision and grasp stability. ROS2, NAV2 & NVIDIA Ecosystem Integration: Architect ROS2-driven humanoid control stacks, integrating sensor-based navigation, SLAM, and dynamic motion execution. Leverage NAV2-based self-navigation, optimizing humanoid positioning in structured/unstructured terrains. Utilize CUDA acceleration for high-fidelity simulation, refining AI-powered physics-based humanoid modeling in Isaac Sim and Omniverse. Multi-Sensor Fusion & SLAM-Driven Perception: Model sensor fusion techniques, integrating LiDAR, depth cameras, IMU, force-torque sensors for real-time humanoid vision and manipulation accuracy. Deploy SLAM-driven mapping, ensuring real-time humanoid spatial awareness and environment interaction. Testing, Validation & Deployment Optimization: Conduct benchmark testing, refining humanoid real-time motor control response and trajectory stability. Debug AI simulation inconsistencies, improving hardware-software synchronization for autonomous humanoid deployment. Research & Technical Documentation: Maintain technical documentation, detailing humanoid motion planning architectures, reinforcement learning models, and sensor fusion techniques. Stay updated on next-gen advancements in humanoid intelligence, AI-driven locomotion algorithms, and multi-modal perception systems. Required Skills & Experience Expertise in multi-body dynamics, motion planning, and humanoid limb control strategies. Proficiency in ROS2, MoveIt!, Orocos, NAV2, CUDA acceleration, and AI-driven robotics intelligence frameworks. Deep understanding of humanoid gait generation, robotic arm manipulation, and compliant motion strategies. Hands-on experience in reinforcement learning (RL), VLM-powered humanoid AI training, and Sim2Real adaptation pipelines. Proficiency in simulation environments, including Gazebo, Isaac Sim, Omniverse, Groot. Experience integrating multi-sensor fusion methodologies (LiDAR, depth cameras, IMU, force sensors) within humanoid simulation workflows.,