Assistant Professor - Game Design DIT UNIVERSITY

  • company name DIT UNIVERSITY
  • working location Office Location
  • job type Full Time

Experience: 2 - 2 years required

Pay:

Salary Information not included

Type: Full Time

Location: Dehradun

Skills: storytelling, User Experience, 3D Modelling, Texturing, Rigging, Animation, Autodesk Maya, Blender, Unreal Engine, Unity, Coding, C, game mechanics, Game Engines, emerging technologies, AR, game design principles, asset creation workflows, VR, XR

About DIT UNIVERSITY

Job Description

As a Game Designer, you should have a strong understanding of game design principles, storytelling, and user experience in interactive media. Your proficiency in 3D modelling, texturing, rigging, and animation using tools like Autodesk Maya, Blender, Unreal Engine, Unity, etc., will be crucial for creating immersive gaming experiences. Additionally, having basic knowledge of coding, such as C# for Unity and C++ in Unreal Engine, will enable you to prototype and implement game mechanics effectively. Your knowledge of game engines and asset creation workflows will be essential in ensuring smooth development processes. Exposure to emerging technologies like AR/VR/XR will be a plus, allowing you to stay updated with the latest trends in the industry. For this role, you are required to have a Masters degree (M.Des / MFA / M.Sc or equivalent) in Game Design, Animation, Digital Media, or a related discipline from a recognized institution. Alternatively, a Bachelors degree in design with a specialization in Game Design or 3D Animation would also be considered. A Ph.D. in Design is desirable and will be an added advantage for this position.,